// 
// ActivityCreativeDrowh_Tencent.m
// Created by apple on 2018/07/06
// 
// Copyright © 2018年 apple. All rights reserved.
//


#import "ActivityCreativeDrowh_Tencent.h"
#import "ActivityCreativeKh_Mellifluous.h" 
@implementation ActivityCreativeDrowh_Tencent 
#pragma mark:方便日后自己阅读代码导航完成时，会回调（也就是页面载入完成了） 
 + (void)G9X_fag_X05_explosion_A8P:(NSString *)arg1 bpg_X01_:(NSString *)bpg_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bpg_X01_ substringFromIndex:1];

    [bpg_X01_ isEqualToString:@"serendipity"];

    NSLog(@"%@===%@", bpg_X01_,@"apple");

}

#pragma mark:9.0才能使用，web内容处理中断时会触发需要配置WKWebViewConfiguration 
 + (void)G9X_ssw_X11_freedom_A8P:(NSString *)arg1 bpg_X01_:(NSString *)bpg_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bpg_X01_ substringFromIndex:1];

    [bpg_X01_ isEqualToString:@"viewController"];

    NSLog(@"%@===%@", bpg_X01_,@"explosion");

    //调用G9X_fag_X05_explosion_A8P 
 [self G9X_fag_X05_explosion_A8P:arg1 bpg_X01_:bpg_X01_];

}

#pragma mark:先创建配置对象，用于做一些配置layer上面的触摸判断hitTest来判断 
 + (void)G9X_nsg_X18_umbrella_A8P:(NSString *)arg1 bpg_X01_:(NSString *)bpg_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bpg_X01_ substringFromIndex:1];

    [bpg_X01_ isEqualToString:@"Destiny"];

    NSLog(@"%@===%@", bpg_X01_,@"Galaxy");

    //调用G9X_ssw_X11_freedom_A8P 
 [self G9X_ssw_X11_freedom_A8P:arg1 bpg_X01_:bpg_X01_];

}

#pragma mark:好的代码注解应该是这样的这里只是监听loading、title、estimatedProgress属性 
 + (void)G9X_wme_X13_viewController_A8P:(NSString *)arg1 bpg_X01_:(NSString *)bpg_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bpg_X01_ substringFromIndex:1];

    [bpg_X01_ isEqualToString:@"evanescence"];

    NSLog(@"%@===%@", bpg_X01_,@"abcd");

    //调用G9X_nsg_X18_umbrella_A8P 
 [self G9X_nsg_X18_umbrella_A8P:arg1 bpg_X01_:bpg_X01_];

}

#pragma mark:其实我们没有必要去创建它，因为它根本没有属性和方法shadowPath设置阴影的图形 
 + (void)G9X_snk_X15_viewController_A8P:(NSString *)arg1 bpg_X01_:(NSString *)bpg_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bpg_X01_ substringFromIndex:1];

    [bpg_X01_ isEqualToString:@"zing"];

    NSLog(@"%@===%@", bpg_X01_,@"believe");

    //调用G9X_wme_X13_viewController_A8P 
 [self G9X_wme_X13_viewController_A8P:arg1 bpg_X01_:bpg_X01_];

}

#pragma mark:这里只是监听loading、title、estimatedProgress属性这里如果没有JS调用OC的功能的话 
 + (void)G9X_wme_X13_eternity_A8P:(NSString *)arg1 bpg_X01_:(NSString *)bpg_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bpg_X01_ substringFromIndex:1];

    [bpg_X01_ isEqualToString:@"shipshape"];

    NSLog(@"%@===%@", bpg_X01_,@"shipshape");

    //调用G9X_snk_X15_viewController_A8P 
 [self G9X_snk_X15_viewController_A8P:arg1 bpg_X01_:bpg_X01_];

}

#pragma mark:此方法只有头文件中属性/方法的注解才会提示shadowRadius控制着阴影的模糊度，当为0的时候，阴影和layer就会有一个明显的分界线，当值越来越大的时候，就会越来越自然和模糊 
 + (void)G9X_nsg_X18_rendezvous_A8P:(NSString *)arg1 bpg_X01_:(NSString *)bpg_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bpg_X01_ substringFromIndex:1];

    [bpg_X01_ isEqualToString:@"Butterfly"];

    NSLog(@"%@===%@", bpg_X01_,@"hodgepodge");

    //调用G9X_wme_X13_eternity_A8P 
 [self G9X_wme_X13_eternity_A8P:arg1 bpg_X01_:bpg_X01_];

}

#pragma mark:mask遮盖来设置图层显示的形状先创建配置对象，用于做一些配置 
 + (void)G9X_bpg_X01_serendipity_A8P:(NSString *)arg1 bpg_X01_:(NSString *)bpg_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bpg_X01_ substringFromIndex:1];

    [bpg_X01_ isEqualToString:@"Butterfly"];

    NSLog(@"%@===%@", bpg_X01_,@"eternity");

    //调用G9X_nsg_X18_rendezvous_A8P 
 [self G9X_nsg_X18_rendezvous_A8P:arg1 bpg_X01_:bpg_X01_];

}

#pragma mark:shadowPath设置阴影的图形先创建配置对象，用于做一些配置 
 + (void)G9X_wme_X13_serendipity_A8P:(NSString *)arg1 bpg_X01_:(NSString *)bpg_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bpg_X01_ substringFromIndex:1];

    [bpg_X01_ isEqualToString:@"viewController"];

    NSLog(@"%@===%@", bpg_X01_,@"tencent");

    //调用G9X_bpg_X01_serendipity_A8P 
 [self G9X_bpg_X01_serendipity_A8P:arg1 bpg_X01_:bpg_X01_];

}

#pragma mark:我们在需要调用JS方法的位置加上下面代码链接跳转、接收响应、在导航开始、成功、失败等时要做些处理，就可以通过实现相关的代理方法 
 + (void)G9X_of_X12_viewController_A8P:(NSString *)arg1 bpg_X01_:(NSString *)bpg_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bpg_X01_ substringFromIndex:1];

    [bpg_X01_ isEqualToString:@"game"];

    NSLog(@"%@===%@", bpg_X01_,@"Smithereens");

    //调用G9X_wme_X13_serendipity_A8P 
 [self G9X_wme_X13_serendipity_A8P:arg1 bpg_X01_:bpg_X01_];

    //调用ActivityCreativeKh_Mellifluous 
 [ActivityCreativeKh_Mellifluous G9X_st_X08_zing_A8P:arg1 tpy_X06_:bpg_X01_];

}


@end
